Car Display System Based on Unity3D
Kai, Hu (2023)
Kai, Hu
2023
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2023112431586
https://urn.fi/URN:NBN:fi:amk-2023112431586
Tiivistelmä
This thesis delves into a car display system based on the Unity3D engine. The system utilizes Adobe Photoshop for designing buttons and related materials, while employing 3ds Max software for constructing the car model. Subsequently, it integrates resources within Unity, achieving the virtual display of the car's 3D model through C# programming. The study aims to realize comprehensive system logic interaction, culminating in the development of a fully functional car display system, including its testing and release.