"game characters" - Selaus asiasanan mukaan Tampereen ammattikorkeakoulu
Viitteet 1-8 / 8
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Achieving comics inspired 2D-look for a 3D game character with cel-shading aesthetics
(2022)The goal of this thesis was to discover and examine the techniques used to make real-time 3D game characters resemble 2D art inspired by comics and cartoons. The research was conducted by studying the history of games with ... -
Delightfully disturbing : utilizing uncanny valley in favour of character design
(2022)This thesis examined varying theories related to the “Uncanny valley” effect – a negative psychological reaction allegedly triggered by increasingly realistic humanlike products, such as robots and 3D-characters. Through ... -
Developing a checklist for non-binary inclusive RPG character creation
(2021)In the recent years, the visibility of non-binary individuals has been gradually increasing. This raised the discussion around non-binary representation and inclusion in media. The discussion has inevitably arrived in the ... -
Evolution of Animated Characters in League of Legends World Championship Opening Ceremonies : which technologies are used to impress the audience, and how does the use of technology evolve between 2017 to 2019?
(2020)This study is about how the use of animated characters in League of Legends World Championship Opening Ceremonies has evolved from 2017 to 2019. Animated characters are digital in-game characters brought to the stage for ... -
Lara Croft and Jill Valentine : understanding the representation of female protagonists in triple-A video games in the #MeToo Era
(2020)Recent years have seen a change in female representation in media as movements like #MeToo brought the issues of sexual harassment and abuse to the forefront of public discussion. The objective of this thesis was to analyze ... -
On production of 3D character models for games
(2021)Tietokonegrafiikka on kehittynyt kiihtyvään vauhtiin. Reaaliaikaisen renderöinnin teknologian kehityksen myötä tavat luoda kolmiulotteisia malleja ovat uudistuneet. Opinnäytetyössä oli tavoitteena tutkia videopeliin ... -
Texturing process in hand painted low poly game art
(2023)The low poly modeling approach has been a commonly used and vital technique for video games since the earliest 3D games were made. What started as a necessity caused by system restrictions has now become more of a stylistic ... -
The process of modelling and animating a stylised 3D video game character
(2022)Stylised game characters are different to realistic characters from the way they look and act. This thesis went through every work phase needed from designing to animating a stylised video game ready character and the ...